![]() ![]() In LUS2, there is 1 single campaign that all the characters share. This is not a bug, is how the game is designed. That is why, in the last patch, we added the option of picking up every item close to the character by clicking once the "E" key (or the one you have configurated as "Use/Pickup") instead of once per item.Ģ. It may happen that a room is so full of elements that one item goes far away, and this is very hard to solve technically. The way it works is: When you open a box, each item finds the first closest free spot on the floor. Meaning is, that when you start a new game, you will start it from zero in LUS2.ġ. Whereas in LUS1, each one of the 5 characters had a separated storyline (though interconnected) in LUS2 there is one single storyline that you can play with any of the characters. LUS1 and LUS2 have a different design when it comes to progress in the game. ![]()
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